Reinhard Preissner
born on 30 October 1980 in Hamburg, Germany

about me

Being a 3D generalist, working in the field of advertisement for over 12 years, I seeked a 
new challenge in 2017 and evolved into a realtime artist at Infected, bringing in not only my 
experience in shading and lookdev, my passion for details and the creation of appealing 
images, but also my long time experience within the commercial industry. 
Meeting deadlines and finding smart solutions have always been a part of my professional career 
as well as being an adaptable team player and integrating into various pipelines.
I have a passion for design and a well trained eye for realistic CG, composition, light and color. I'm always eager to have the opportunity to work on projects, which force my self to come up with 
new creative solutions.
I'm available for freelance work on site or remote.

skills

primary software Unreal Engine
Blender
languages German (native)
English (fluent)
French (basic)
Russian (basic)
additional software Photoshop
Affinity Photo
Quixel Mixer
Substance Painter
Nuke
Maya
Arnold Renderer
Redshift Renderer
soft skills team player
timemanagement
problem solver / solution finder
eye for realism and design
love for detail

work experience & education

since 10.2020 freelance senior realtime & 3D artist
2017 - 09.2020 in addition: realtime lead artist at Infected GmbH, Hamburg
02.2015 - 09.2020 3D lead artist at Infected GmbH, Hamburg
08.2009 - 01.2015 freelance 3D artist (generalist)
09.2007 - 05.2009 3D designer at Electric Umbrella Interaktive Medien GmbH, Hamburg
11.2004 - 08.2007 3D artist at nhb Video GmbH, Hamburg
05.2000 - 09.2004 studies at InD (Institute of Design), Hamburg with a graduate diploma in communications design with focus on multimedia-design